cfan_yjr:从GMS2 到GODOT的学习历程 第二天

indienova.com/u/cfanyjr/blogread/29101

for i in deck_size:var id = obj_card.instance()deck.append……(id)表示实例化的东西存到deck数组里,然后洗牌的代码是这些deck_full=deck.duplicate

Anima

indienova.com/steam/game/3189180

through two of its maintenance robots, Min.I and Andro.ID……over obstacles and bounce up some walls, and Andro.ID

AVIÃOZINHO DO TRÁFICO 3:ABRI UM PORTAL PRO INFERNO NA FAVELA(BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA )

indienova.com/steam/game/3191050

A BRAZILIAN BOOMER SHOOTER GAME MADE USING THE ID TECH……first Quake, and using the same engine as the game (ID

毁灭战士:永恒 豪华版(Doom: Eternal - Deluxe Edition)

indienova.com/game/doom-eternal-deluxe-edition

开发:id Software, id Software

会员:低魔工作室 Low Magic Studios

indienova.com/u/lliihhaaoo

id=813807038。 认证:《低魔时代》开发团队

陈康:20181116000_陨落_前期制作_概念图

indienova.com/u/466348376/blogread/11422

id=bad2a669b5a7e253e6ab851a93bb71752019有道云负责文案2020,

indie 新闻官:Mandagon 绿光投票中 4天集得400票

indienova.com/u/news/blogread/370

id=631037713]][[http://indienova.com/indie-game-news

摇杆牛排:小波头顶一扇不详的窗户

indienova.com/u/joysteakstudios/blogread/3717

已经开始测试,欢迎大家前往测试:https://indienova.com/novapress/game/id

tkchu:【游戏制作工具箱】Ico和减法设计 翻译完成及观后感

indienova.com/u/tkchu/blogread/2799

id=914576607===【游戏制作工具箱】Ico和减法设计 已经翻译完成并上传B站http://

暂无名工作室:PG版 Classic0.2.8 更新日志 20210914

indienova.com/u/linky/blogread/29347

修复猪生成时卡进树里的bug重新加入音乐(目前只有3种:群系1,3,6的音乐)加入方块门(暂时不能开合)(id1011

版本:Early Access


总页数:50


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