MidasStudio:《炼金骑士》开发日志三 继续填坑

indienova.com/u/madisstudio/blogread/9425

之前一直没时间继续做,现在拿起来继续坑简单粗暴画了些临时ui,用来做功能花了一个星期把元素系统做了个大概把合成分解系统做了个大概把道具装备和道具使用做了个大概

漂浮(Float)

indienova.com/g/float--3

游戏特性: 舒缓治愈的配色效果 格子的解压音效

顺子:【GML脚本】瓷片碰撞检测

indienova.com/u/lazyeo/blogread/5096

argument0x1待检测坐标的xargument1y1待检测坐标的yargument2x2需要检测碰撞的瓷片地图ID……speed_down+= gravity_;}以上代码首先使用"layer_tilemap_get_id……"的方法获取了"tiles_ground"图层中设置的瓷片地图的ID,然后将该ID保存到临时变量"tile_solid

神秘岛 4:启示录(Myst IV: Revelation)

indienova.com/steam/game/925940

flashbacks of previous Myst episodes and intuitive Zip

炸弹海盗(BombPirate)

indienova.com/g/Bomb_Pirate

Frog的素材,他的网站https://pixel-frog.itch.io/下载链接中:apk为安卓包zip

小犬座α(Procyon)

indienova.com/steam/game/266250

Use your shields to zip unharmed through enemy attacks

原子野餐(Atomic Picnic)

indienova.com/steam/game/1903560

With this tool, you can zip and dash around the map

Tiny Ski

indienova.com/steam/game/2918950

Feel the rush as you zip through meticulously crafted

Shadow Sprinter

indienova.com/steam/game/3634910

.⚡ Dash Mechanic – Zip forward with a satisfying boost

Block Fortress

indienova.com/game/block-fortress

depth charges, land mines, spotlights, teleporters, zip

版本:Early Access


总页数:50


本次查询耗时:0.114 秒(地球人时间)