Doom the Way id Did: The Lost Episodes

indienova.com/game/doom-the-way-id-did-the-lost-episodes

Doom the Way id Did: The Lost Episodes is a 2012 megawad……levels created with maps submitted to Doom the Way id

银河破裂者:豪华版(The Riftbreaker: Deluxe Edition)

indienova.com/game/the-riftbreaker-deluxe-edition

你被人类赋予了星际开拓的重任,借助超级太空装甲的帮助,你将在外太空建造起基地、采集样本、升级科技,防御敌人……阿雪莉的太空机甲是大名鼎鼎的“里格斯先生”,除了能抵御最严酷的外星环境,其完备的功能将适用于建造基地、开采资源、采集样本以及投入战斗等

我的世界:侏罗纪世界冒险(Minecraft: Jurassic World)

indienova.com/game/minecraft-jurassic-world

探索熟悉的地点和广阔的新地区,抵抗盗猎者、收集样本并发现新奥秘

我的世界:侏罗纪世界冒险(Minecraft: Jurassic World Adventures)

indienova.com/game/minecraft-jurassic-world-adventures

探索熟悉的《侏罗纪世界》地点和广阔的新区域,还要抵御偷猎者、采集样本,并解开新的谜团

罪恶装备 XX ∧ Core Plus(Guilty Gear XX Accent Core Plus)

indienova.com/game/guilty-gear-xx-accent-core-plus

投入 25 位疯狂战士的故事,施展出各式各样本系列著名的疯狂连击吧!

顺子:【GML脚本】瓷片碰撞检测

indienova.com/u/lazyeo/blogread/5096

argument0x1待检测坐标的xargument1y1待检测坐标的yargument2x2需要检测碰撞的瓷片地图ID……speed_down+= gravity_;}以上代码首先使用"layer_tilemap_get_id……"的方法获取了"tiles_ground"图层中设置的瓷片地图的ID,然后将该ID保存到临时变量"tile_solid

小组帖子:[ 分享 ]GMS2 打开潘多拉魔盒 之 将未初始化的变量值设定为0

indienova.com/groups/post/2044

系列的变量而已也就是介绍下思路而已比如 Set 一个变量就是variable_instance_set(id……variable_instance_exists(id,argument0)variable_instance_set……(id,argument0,0) return variable_instance_get(id,argument0

毁灭战士 3:BFG版(Doom 3: BFG Edition)

indienova.com/steam/game/208200

开发:id Software 。……Mission.Key features:A Classic Remastered:Developed by id……allowing for smoother progression through the game.id

Legacy of Rust

indienova.com/game/legacy-of-rust

开发:MachineGames, Nightdive Studios, id Software。……Created in collaboration by id Software, Nightdive

YGGDRASIL JIGSAW PUZZLE

indienova.com/steam/game/1045400

id=1706791845 https://steamcommunity.com/sharedfiles……id=1710840592 https://steamcommunity.com/sharedfiles……id=17135850611st theme: TOGETHERThe first theme with

版本:Early Access


总页数:50


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