小组帖子:如果你是评委,你的评判标准是什么?

indienova.com/groups/post/1928

茶多酚: 我比较看中测评能不能站在不同技术和经验的玩家角度分析他们将会看到什么 最後: @ayame9joe……而如果他们同意,那我就把他们的文章转载到indienova的综合讨论区里,给大家阅读、点评、打分(100分

下次吃蛋包饭(Omurice Next Time)

indienova.com/steam/game/2670400

用愛創一個受生活啓發而作的暖心故事。……致你,我親愛的讀者們,我衷心地希望你們能從這個故事中找到樂,平靜和力量

Super Spike V'Ball

indienova.com/game/super-spike-vball

Championship V'Ball, Super Spike V'Ball, Super Spike……V-Ball, V'Ball, U.S.……Championship Beach Volley: V'Ball。发行日期:1988-06-30

Hunt Together

indienova.com/steam/game/1778030

Feel the thrill of a hunt in a 1v1 Duel or up to 1v3……able to face your friends in the Elimination Mode (1v1……your friends in a spooky horror PvP system with 1v1

AIII S.V.: Take the A-Train 3 S.V.

indienova.com/game/aiii-s-dot-v-take-the-a-train-3-sv

AIII S.V., AIII S.V.: Let's Take the A-Train 3 Super……Version, AIII S.V.……Take The [A] Train 3 S.V., AIII S.V.

Quad Battle

indienova.com/game/quad-battle

brand new monopoly game with auto battler, in the 4v4v4v4

小组帖子:请教点GUI方面的问题,关于DRAW GUI耗费的性能是否比直接做成背景贴图要大很多?

indienova.com/groups/post/2206

背景图层能不能放到实例图层上面来着?……又没有内存溢出问题……所以一直没弄明白到这个毛病到底出在哪里,不过本来游戏就是类似roguelike的回合,……可能需要仔细排查才能找到原因了,可能不是通行的问题吧~ Rusty: @顺子#5 是的,不过感觉如果游戏机制允许的话,比如回合

arthliant:六边形网格地图3 | 阶梯状地形实现

indienova.com/u/arthliant/blogread/4088

= v1 + bridge;Vector3v4 = v2 + bridge; v3.y= v4.y……,v2, cell, v3, v4, neighbor);}//AddQuad(v1,v2, v3,……,v2, cell, v3, v4, neighbor);}else{AddQuad(v1,v2, v3

Battle Knights

indienova.com/steam/game/493000

, 3v3, 2v2v2, 1v3, etc) or free for all.……player competitive modeTeams in any combination (3v3……, 2v2, 1v2, 1v3, etc) or free for allSame colored knights

NYYO

indienova.com/steam/game/2076200

Seize swords and shields to help V, who needs to know……Players will play as V, the boy who dreams of adventures……Unlike V, Fais loved by the villagers for telling V

版本:Early Access


总页数:50


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