indienova.com/game/virtual-karting
VK。……VK is the fastest, smoothest, most detailed full-screen……VK is fast!
indienova.com/u/wx-oHXAkwqGCgGVJOZqGf5dwoivbNp8
微信:沫罔城事逸
indienova.com/u/blovestorm/blogread/4096
假设有对象obj_A、obj_B、obj_C三个对象。obj_B与obj_C都继承obj_A。……我们事先在房间编辑器创建obj_A的三个实例a1、a2与a3。……由于vk_space键只按一下,所以第二帧不会执行keyboard_check_pressed(vk_space
indienova.com/groups/post/1776
假设有对象obj_A、obj_B、obj_C三个对象。obj_B与obj_C都继承obj_A。……我们事先在房间编辑器创建obj_A的三个实例a1、a2与a3。……由于vk_space键只按一下,所以第二帧不会执行keyboard_check_pressed(vk_space
indienova.com/u/cfanyjr/blogread/26953
事件的最下面,增加如下代码var jumping = keyboard_check_pressed(vk_space……false;在step事件里,修改和添加如下代码:var keyleft=keyboard_check(vk_left……(vk_up);var keydown=keyboard_check(vk_down);var jumping
indienova.com/u/466348376/blogread/13303
,"UP","UPpre","UPrel");scr_InKey(vk_down,"DOWN","DOWNpre……","DOWNrel");scr_InKey(vk_left,"LEFT","LEFTpre","LEFTrel……");scr_InKey(vk_right,"RIGHT","RIGHTpre","RIGHTrel"
indienova.com/u/wx-oHXAkwmtGWzU6jS9dnxomEv_xX5c
微信:徐仑
indienova.com/u/wb-6730674606
微博:灬最甜的蔡VK
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Steam:82年丿特仑苏
indienova.com/u/cfanyjr/blogread/27760
在这款游戏里,也是用经典的三态结构的状态机。……下面是状态机的样子三个状态,分别是暂停,游戏中,游戏结束。进入暂停,可以打开地图、背包和菜单。……720;display_set_gui_size(width,height);上面的代码先定义了一个三个状态的类型
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