indienova.com/u/gadqq/blogread/27242
Q在此过程中,系统策划和制作人、主策划要怎么沟通?……怎么写文档并推动其落地?Q接下来想聊聊策划文档,你觉得什么样的文档算合格?……Q一般制作人、主策划会对项目做整体把控,那系统策划如何避免成为一个......Jesse:文档“工具人
indienova.com/u/dracul/blogread/34603
游戏项目已成型,帮助文档一应俱全,有意请私信我!……游戏项目已成型,帮助文档一应俱全,有意请私信我!qq:1773320143
indienova.com/game/letterswirl
At last, a word game with splendor.……flow, lose yourself in Timelapse mode, a circular word-search……which will push your word-spotting abilities to the
indienova.com/game/chain-letter
Daily Word - Everyday A nine letter word is waiting……Come back everyday to play a new word and build up
indienova.com/game/word-wreck
Word Wreck is a fast-paced word game.……letters just keep falling and you have to make a word
indienova.com/game/wheel-of-fortune-daily
Play America’s #1 Word Puzzle Game — Now Reimagined……Wheel of Fortune has challenged players to solve word……transforms America’s Game into an addictive daily word
indienova.com/game/i-suck-at-word-games
I Suck At: Word Games is an Xbox Live Indie word game
indienova.com/u/liangxie/blogread/28789
【开发日志】独立游戏《鬼山之下》前 100 个小时的制作经验分享(三)v0.0.21 ~ 51 版本的思路
indienova.com/groups/post/33608
Texture Pool1、Smash Texture Smash Texture 解决的问题:UI 制作过程中需要使用……详见文档[文本缓存类型]从 Cocos Creator 2.1 开始,集成了压缩纹理支持,编辑器可设置不同平台所需格式……详见文档[动态合图](转发自:原日志地址)
版本:Early Access
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