X-Plane 12 Add-on: Aerosoft - Faroe Islands XP

indienova.com/steam/game/2436890

do not reach, while visitors from abroad arrive at Vágar……do not reach, while visitors from abroad arrive at Vágar……AirportDetailed rendition of the Vágar Airport and

Rev to Vertex

indienova.com/steam/game/2022140

Rev to Vertex (R2V) is in Early Access now!……“Rev to Vertex” (R2V) Early Access is developing by……hills and streets of Hong Kong.R2V, unlike any rally

Blocky Ball

indienova.com/steam/game/1343040

Take on your friends in a 1v1 or 2v2 to fly through……Take on your friends in a 1v1 or 2v2 to fly through

街霸 V:升龙拳特别版(Street Fighter V: Special Shoryuken Edition)

indienova.com/game/street-fighter-v-special-shoryuken-edition

Street Fighter V Limited Special Asian Package, Street……Fighter V - Limited Special Asian Package, Street……Fighter V - Special Shoryuken Edition

超次元海王星 胜利(Hyperdimension Neptunia Victory)

indienova.com/game/hyperdimension-neptunia-victory

神次元ゲイムネプテューヌV, Kami Jigen Game Neptune V, Ultra Dimension……Neptune V

Quadratank

indienova.com/game/quadratank

Play in a classic 1 v 1, 2 v 2, 3 v 1, or Free For

小组帖子:GAMEMAKER STUDIO 2中实现2D动态光影效果(PART 2)

indienova.com/groups/post/29744

;varying vec4 v_vColour;varying vec2 v_vScreenPos;然后在……这一行放进 Fragment shader 。……尽管我还做了一些更复杂的处理(比如在单个表面上绘制多个阴影),你当然没有必要去尝试并把这些东西复制到你自己的光影系统

顺子:GAMEMAKER STUDIO 2中实现2D动态光影效果(PART 2)

indienova.com/u/lazyeo/blogread/11411

;varying vec4 v_vColour;varying vec2 v_vScreenPos;然后在……这一行放进 Fragment shader 。……尽管我还做了一些更复杂的处理(比如在单个表面上绘制多个阴影),你当然没有必要去尝试并把这些东西复制到你自己的光影系统

LeeTGame:开发日志 - 添加fire spread,燃烧吧!

indienova.com/u/leetgame/blogread/22895

法师喜欢玩火球,万一砸到木箱和花花草草怎么

海江:怪物与迷宫【2】优化场景和渲染方式

indienova.com/u/mGvUfpVcE84739/blogread/33746

辛辛苦苦开发了 4 个月的游戏 Demo,媳妇er说像是大学生应付老师的作业,我该怎么

版本:Early Access


总页数:50


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