游戏后期特效#3:垂直雾(Vertical Fog)

indienova.com/indie-game-development/unity-after-effect-03-vertical-fog/

看完这篇文章, 我能知道啥你将知道如何在片元着色器中重新构建每一个像素点的世界坐标。……vert (appdata_img v) { v2f o; o.vertex = mul(UNITY_MATRIX_MVP……, v.vertex);o.uv = v.texcoord.xy; int xx = (int)v.vertex.x

旋风战车队: 速度城赛车(Blaze and the Monster Machines: Axle City Racers)

indienova.com/steam/game/1434330

准备就绪,和飙、皮克、克莱瑟等旋风战车队伙伴们一同竞速!……从速度城到怪兽巨蛋,你可自由探索飙的世界!……在车库中定制飙和他的伙伴们

Breathless

indienova.com/steam/game/1847220

the masterful mixing work of Dylan Cameron (S U R V……I V E, Troller), with his knack for bringing out exquisite

丛林怪兽:影落之战(Eldrador Creatures: Shadowfall)

indienova.com/game/eldrador-creatures-shadowfall

带领战斗准备就绪的生物,在回合战略战斗中击败神秘的阴影威胁。……- 简单易学,难以精通:对于孩子和新手玩家来说易于上手,同时凭借可调节的难度,也能为经验丰富的玩家提供挑战

寿司派对(SushiParty)

indienova.com/game/sushiparty

您可以在 3 种游戏模式中从初学者到核心用户享受游戏余额已结束。动作游戏初学者可以轻松玩乐!

阿创:[图形渲染]走进Stencil Buffer系列1 : 模型轮廓描边

indienova.com/u/1149119967/blogread/25701

上篇文章介绍了基础理论概念,本章将带你了解如何用模板缓冲Stencil Buffer绘制模型轮廓描边效果……不过它能产生不同于其他描边方法的效果噢.上篇文章我们了解了关于模板缓冲和模板测试基础理论概念,本章我们就进行理论的实践,带领大家了解如何用模板缓冲绘制模型轮廓描边效果……/这里只返回黑色颜色噢fixed4 frag (v2f i) : SV_Target{return _

//缉毒飞警//(//N.P.P.D. RUSH//- The milk of Ultraviolet)

indienova.com/steam/game/270090

So nauseous pines,This noxious abyss,I feed from the……twin,You're the anchor to the drain,but I am the key……G.M.O.S.S.E., Zenodyne, Every zig, Psichodelya, Flying V)

Neonova

indienova.com/steam/game/2972630

As an Administration A.I. of a deep space probe, you're……The A.I. will have access to the satellite's internal……systems.Creditsraysan5's Raylib@v5.0Karl Casey @ White

IT Simulator

indienova.com/game/it-simulator

stealthy Repair Technician as you risk everything to d̶i̶s̶c̶o̶v̶e̶r̶

Governor of Poker 2: Premium Edition

indienova.com/game/governor-of-poker-2-premium-edition

开发:I Sioux Game Productions B.V.。发行日期:2010-10-11

版本:Early Access


总页数:50


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