indienova.com/u/singledogs/blogread/11610
没有经费也不认识什么UI designer,我决定自学UI,先搞一波。……自学的过程中,接受了很多人的帮助,十分感谢这些人,虽然工作繁忙,但还是愿意教我,指导我> <
indienova.com/groups/post/101314
发起:不居蛛 坐标上海,预计制作一款dnd背景的奇幻经营像素塔防RTS,目前着手设计底层玩法以及自学像素美术中……由于没有编程基础,而且设计到ai智能这方面,所以程序这块自学比较累,想找几位有经验的大佬
indienova.com/groups/post/101315
发起:不居蛛 坐标上海,预计制作一款dnd背景的奇幻经营像素塔防RTS,目前着手设计底层玩法以及自学像素美术中……由于没有编程基础,而且设计到ai智能这方面,所以程序这块自学比较累,想找几位有经验的大佬
indienova.com/game/milandra
发行日期:1997-02-03。……ASCII Entertainment, which was released in Japan in 1997
indienova.com/game/bakukyuu-renpatsu-super-b-daman
发行日期:1997-12-19。Bakukyuu Renpatsu!!……published by Hudson, which was released in Japan in 1997
indienova.com/game/flying-corps
发行日期:1997-10-01。……published by Empire Interactive, which was released in 1997
indienova.com/game/dark-law-meaning-of-death--1
发行日期:1997-03-28。……ASCII Entertainment, which was released in Japan in 1997
indienova.com/game/dino-breeder
发行日期:1997-08-22。……published by J-Wing, which was released in Japan in 1997
indienova.com/game/rodneys-funscreen-2-extreme
发行日期:1997-07-19。……Japan by Interlink for the PC and Mac platforms in 1997
indienova.com/game/mega-man-permafrost
开发:michaelwave1997。发行:michaelwave1997
版本:Early Access
总页数:50
本次查询耗时:0.027 秒(地球人时间)