indienova.com/u/1149119967/blogread/25701
好的,我们就结束咯,这就是我们的描边思路.肯定有同学就会说: 不对啊,你这是手绘啊,游戏里的3d模型不能用啊……渲染完成并且通过了模板测试后,对参考值+1;第一个Pass除了就是正常渲染的模型,还往Stencil Buffer里写入了参考值假设为……在第二个Pass里黑色模型我们可以在原有模型数据上,对其各个顶点沿法向扩张一点点达到膨胀效果,这样我们就获得比原有还要大一点的模型辣
indienova.com/game/satellawalker-2-moku-moku-kemuri-panic
发行日期:1998-02-15。……is the first part of SatellaWalker 2, released in 1998
indienova.com/game/brian-lara-cricket
发行日期:1998-12-08。……Warne Cricket '99 in Australia and New Zealand, is a 1998
indienova.com/game/shura-no-mon--1
发行日期:1998-04-02。……fighting game released for the Sony Playstation in 1998
indienova.com/game/medarot-parts-collection-2
发行日期:1998-05-29。……add-on game for Medarot 1 released for the Game Boy in 1998
indienova.com/game/push-the-cat-with-wasd
只要句子里有出现 WASD,就可以推动它!玩家需要把猫咪推到终点。……玩家透过推动猫咪,可以推动猫咪思考,并且让它想起自己为何会被困在游戏里… “Push the Cat……如果不能推猫咪怎么办?(噢不!)猫咪的目标是什么?猫咪的名字是什么?
indienova.com/game/honoo-no-ryourijin-cooking-fighter-hao
发行日期:1998-05-21。……for the Sony Playstation by Nippon Ichi Software in 1998
indienova.com/game/dragon-ball-final-bout
发行日期:1998-12-31。……this re-release has any difference from the original 1998
indienova.com/game/grand-prix-legends
发行日期:1998-10-31。……developed by Papyrus Design Group and published in 1998
indienova.com/game/cyberdreams
发行日期:1998-04-17。……Cyberdreams is a 1998 megawad by Gonzalo Pérez de la
版本:Early Access
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