indienova.com/u/vincentely/blogread/28310
我们参考了很多游戏的移速设计,走的移速设定起来还好,大多数都是100-180左右,但是跑的数值每个游戏都有自己的设定和细节……,另外动作想要做好看也很困难;.如果移速过快,需要考虑的是场景和叙事节奏。……上面说的是基础移速,然而在受伤状态下、中毒状态下、战斗状态下、潜行状态下,移速都有各自的设定,并且移速的改变也意味着移动动作
indienova.com/game/the-chronicles-of-dragon-wing-reborn
游戏采用经典回合制玩法,布局、走位、战斗,每一个环节都值得您深思熟虑。……◎多人游戏游戏中拥有丰富的模式可供选择,除了常规的1V1对战之外,我们也为您准备了3V3合作模式,赶紧约上好友来一场激情之战吧
indienova.com/game/eternal-doom
发行日期:1996-12-31。……Eternal Doom is a 32-level megawad first released in 1996
indienova.com/game/wave-shark
发行日期:1996-12-31。……developed and published by Konami for arcades in 1996
indienova.com/game/earthworm-jim-2--1
发行日期:1996-12-31。……Ex-Sachen developers and published by Ka Sheng in 1996
indienova.com/game/x-girl-cyber-punk-adventure--1
发行日期:1996-04-19。……Pornographic S&M game developed by RedZone in 1996.
indienova.com/game/eikou-no-saint-andrews
发行日期:1996-11-29。……It was released only in Japan in 1996 and was the first
indienova.com/game/lets-attack-crazy-cross
发行日期:1996-03-01。……was released for Arcade and PlayStation on March 1996
indienova.com/game/16-tales-vol-2
发行日期:1996-01-20。……developed by The Lightspan Partnership starting in 1996
版本:Early Access
总页数:50
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