Der Königsruf

indienova.com/steam/game/2916840

zu erhalten.Spieler gegen Spieler | Tritt in den 1v1……-, 2v2- und 4v4-PvP-Arenen von den Königsruf an oder……Sie können auch in 1v1-, 2v2- und 4v4-PvP-Arenen kämpfen

Game Jam!参加2022 Seed Camp暑期训练营,现金大奖福利周边随你抽!

indienova.com/indie-game-news/2022-seed-camp/

4999 的游戏行业入门课程大礼包【马上加入第三届暑期训练营】交友奖两不误召集令说明2022 Seed……活动获取兑奖积分三档积分,不同奖品积分越多,奖品越大课程、奖金、游戏周边统统都有让大家玩得好、学得好、奖到手软……② 高校社团评审组受邀高校的游戏相关社团成员,自愿报名

大师竞技场:终极通行证(Master Arena: Ultimate Pass)

indienova.com/game/master-arena-ultimate-pass

◎ Fury quad v2 edition◎ Judge quad v2 edition◎ Goliath……quad v2 edition◎ Desolator quad v2 edition◎ Nova quad……v2 edition◎ NoHope quad v2 edition◎ Super Nova quad

大师竞技场:终极通行证(Master Arena - ULTIMATE PASS)

indienova.com/steam/game/2016030

editionHelios quad v2 editionPulsar quad v2 editionFury……quad v2 editionJudge quad v2 editionGoliath quad v2……quad v2 editionSuper Nova quad v2 editionDamocles

Lucky Goal

indienova.com/steam/game/2174420

2v2 3v3).……Mordor mode - 2 teams playing against each other (1v3……2v6).

Trainz Railroad Simulator 2019: Victorian Railways V Class 2 Tone Green

indienova.com/game/trainz-railroad-simulator-2019-victorian-railways-v-class-2-tone-green

开发:N3V Games。发行:N3V Games。发行日期:2020-09-24。……in Ballarat, Victoria, between 1900 and 1901, the V

Project: Maidenless

indienova.com/game/project-maidenless

Great Arena and fight other players in structured 1v1……, 3v3 and 5v5 PvP!

Aloof(Aloof)

indienova.com/steam/game/1355560

RPT*) friends versus friends (offline or via RPT*) 1v1……online adventure (online against random people) 2v2……or 2v2).Play against your friends in 1v1 or 2v2 matches

V-Monsters: Digital Farm

indienova.com/game/v-monsters-digital-farm

Ready to dive deeper into the world of V-Monsters?……Step into the universe of V-Monsters, an adventure……Add V-Monsters to your Steam wishlist now and start

小组帖子:GAMEMAKER STUDIO 2中实现2D动态光影效果(PART 2)

indienova.com/groups/post/29744

;varying vec4 v_vColour;varying vec2 v_vScreenPos;然后在……;varying vec4 v_vColour;varying vec2 v_vScreenPos;uniform……我们也没有必要这个值跟 0.0 进行精确比较,因为我们永远也不能确定这个值到底是多少,所以我们需要预留一点误差空间

版本:Early Access


总页数:50


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