Gridpunk

indienova.com/game/gridpunk

Engage in fast-paced multiplayer 3v3 PvP battle royale……intense action with this fun and unique free-to-play 3v3……Don’t forget, all the 3v3 PvP games are online with

Trainz Railroad Simulator 2019: Victorian Railways V499 - Baldwin Built

indienova.com/game/trainz-railroad-simulator-2019-victorian-railways-v499-baldwin-built

开发:N3V Games。发行:N3V Games。发行日期:2019-12-09。……Victorian Railways V499 2-8-0 Baldwin Compound in Baldwin

DrumMania V8

indienova.com/game/drummania-v8

Released on March 28th, 2006, Drummania V8 is the 8th……addition to the Drummania V series of arcade drum……This is the final version of the Drummania V series

V

indienova.com/game/v--3

开发:miX-V-Games。发行:miX-V-Games。V恋。发行日期:2023-11-30

德国长途客车模拟:赛特拉 Comfort Class HD(Fernbus Simulator: Comfort Class HD)

indienova.com/game/fernbus-simulator-comfort-class-hd

基于 FlixBus 设计的 5 个 ComfortClass HD 车型- 8 档自动变速箱- 互动的显示器……,例如提供关于速度和出发准备情况的信息- 坡度刹车和站刹车,包含启动解锁- 可操作的车顶排气口- 充满细节的交互式驾驶台……带导航和倒车镜像功能的驾驶员监控器- 侧跪系统- 全面还原照明系统,包括内部和外部- 可用的驾驶室窗和遮阳帘- 互动的车门和行李箱门

南方公园:雪天! - 季票(South Park: Snow Day! - Season Pass)

indienova.com/game/south-park-snow-day-season-pass

相比之下,就连妮的“炼狱契约”都好像在幼儿园做早操一样。……武器新款式:这一武器款式赋予匕首毁天灭地的强大威力,以堪称疯狂的全新力量替换部分武器升级卡,开创全新玩法和战术……如今的小孩都补水饮料和潮装来彰显自己。让朋友们和全世界都瞧瞧你有多潮吧

南方公园:雪天! - 豪华版(South Park: Snow Day! - Digital Deluxe)

indienova.com/game/south-park-snow-day-digital-deluxe

相比之下,就连妮的“炼狱契约”都好像在幼儿园做早操一样。……武器新款式:这一武器款式赋予匕首毁天灭地的强大威力,以堪称疯狂的全新力量替换部分武器升级卡,开创全新玩法和战术……如今的小孩都补水饮料和潮装来彰显自己。让朋友们和全世界都瞧瞧你有多潮吧

Hunt Together

indienova.com/steam/game/1778030

Feel the thrill of a hunt in a 1v1 Duel or up to 1v3……able to face your friends in the Elimination Mode (1v1……your friends in a spooky horror PvP system with 1v1

AIII S.V.: Take the A-Train 3 S.V.

indienova.com/game/aiii-s-dot-v-take-the-a-train-3-sv

AIII S.V., AIII S.V.: Let's Take the A-Train 3 Super……Version, AIII S.V.……Take The [A] Train 3 S.V., AIII S.V.

炬目游戏Torcheye Games:光影迷踪开发日志 #1:从状态到信号——交互系统重构

indienova.com/u/zym35/blogread/37686

旧系统一堆状态类管理输入和转换,它确实”能用”,但和Unity的开发哲学背道而驰,增加了不必要的间接层……,检测触发器,“做什么”放在纯C#行为类中,数据通过只读交互上下文流动。……预测性:触发器让”在范围内”变得明确且可设计

版本:Early Access


总页数:50


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