indienova.com/steam/game/563370
Reach the target score.Time score mode.……Reach the target number of zombie kills.Collector mode……Reach the target number of items.Horde mode.
indienova.com/steam/game/697330
battle and take the challenge of sharpening your target……battle and take the challenge of sharpening your target……Once it spots a target, it notifies his allies to start
indienova.com/steam/game/1834170
Place portals to cut a more direct path to your target……them so why not use them to cut a path right to your target……where making a precision shot bounce toward your target
indienova.com/game/wings-over-vietnam
So regardless of having a "good lock on the target"……slightly so that there is less time spent flying to a target……computer-controlled planes keep in formation as you fly to a target
indienova.com/u/root/blogread/5375
display_get_height()) // 给surface设置目标surface_set_target……current_band - tearings_y)} // 始终重置目标surfacesurface_reset_target……(band_height * band_num)我的做法就是这样~我还会再弄一个垂直撕裂的类似版本出来
indienova.com/groups/post/2170
, display_get_height())// 给surface设置目标surface_set_target……current_band - tearings_y)}// 始终重置目标surfacesurface_reset_target……band_height * band_num)搞定.我的做法就是这样~我还会再弄一个垂直撕裂的类似版本出来
indienova.com/game/10-seconds-or-less
Find the target in the image in 10 seconds or less.
indienova.com/game/simple-fear
You have a simple target to take revenge on.
indienova.com/u/dreamflake/blogread/31773
虽然应该没人看就是了) 怎么说呢,因为想着尽可能做好一点(特别是美术上要好看!!一定要好看!!!)……目前算是成功把动画人物做出来了,但只有面向左边的,所以最近在补充正面和后面的人物素材,可恶竟然这么煎熬……总的来说时间上不着急,希望能在10月中旬之前把换装的UI给做出来哇
版本:Early Access
总页数:50
本次查询耗时:0.034 秒(地球人时间)