小组帖子:如何做好卡牌游戏-设计原理第1期:卡牌游戏历史-谈谈卡牌游戏的成长、系统与抽卡概率设计

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发起:游咖会 (一)卡游戏历史-谈谈卡游戏的成长、系统与抽卡概率设计1.卡游戏的定义从狭义上来说……,卡游戏指的核心玩法是集换式的卡游戏。……,采用PVP的战斗也可以,最好是异步逻辑(自动战斗或者AI都可以),如果必须是同步,那么一定考虑服务生态环境

TARGET

indienova.com/steam/game/796450

TARGET is a shooting gallery.……TARGET is a shooting gallery.

YouCanDoIt?

indienova.com/steam/game/1282630

You can move the chicken to the target point.……You can move the chicken to the target point.Drag with

Hoverbike Escape

indienova.com/steam/game/1712590

Target achievements or push your high score to the……Target achievements or push your high score to the

Make It Stop!

indienova.com/game/make-it-stop

Once you start attacking your target, they WILL fight……back getting harder and faster with each destroyed target.Can

魔界塔士沙加(Makai Toushi SaGa)

indienova.com/game/makai-toushi-saga

features included a bestiary and the ability to re-target……enemies when a previous target is slain by another

Badass Inc.

indienova.com/game/badass-inc

Your mission: eliminate a target for Ludum-Tek in an……It's an in and out job, take out the target and get

瓦力欧大陆:摇晃(Wario Land: Shake It!)

indienova.com/game/wario-land-shake-it

셰이킹, Walio Laendeu Syeiking, Wario Land Shaking, 壞莉歐

快乐游戏(Happy Game)

indienova.com/game/happy-game

Happy Game (ハッピーゲーム), ハッピーゲーム, 快遊戲

新宝可梦随乐拍(New Pokémon Snap)

indienova.com/game/new-pokemon-snap

New Pokemon Snap, New ポケモンスナップ, New宝可梦随乐拍, New 寶可夢隨

版本:Early Access


总页数:50


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