玩具总动员 2:拯救巴斯光年(Toy Story 2: Buzz Lightyear to the Rescue!)

indienova.com/game/toy-story-2-buzz-lightyear-to-the-rescue

在 15 个色彩缤纷、动感十足的关卡中旋转、翻转和弹跳• 利用酷炫的玩具配件,如手臂雷射光和火箭喷射

Valor Time

indienova.com/steam/game/890820

multiplayer role-playing games) of the medieval WASD non-target……multiplayer role-playing games) of the medieval WASD non-target……Non-target management system allows you to immerse

Let Them Fall

indienova.com/steam/game/1547440

Transport objects using conveyor belts to the target……goal is to deliver diverse objects to the central target……solve puzzles and deliver objects to the central target

Math & Topology

indienova.com/steam/game/2442860

The ultimate goal of each level is to fill all the target……some numbers in the operator tile.However, obtaining target……Some require the player to consider how target or intermediate

精确相邻弹道模拟器(Accurate Adjacent Ballistics Simulator)

indienova.com/steam/game/2269970

Supply Of Accurate Adjacent AI Driven Ballistics Gel Target……Accounts For All Damage Applied to All Parts of The Target……Articulated Accurate Adjacent Humanoid Biped Ballistics Target

Zulu Response

indienova.com/steam/game/401250

player can:assign rally point destinations, generic target……lines of standing and crouched assign British AI target……range Select game objectives like walls to breach, target

10 Seconds or Less

indienova.com/game/10-seconds-or-less

Find the target in the image in 10 seconds or less.

Simple Fear

indienova.com/game/simple-fear

You have a simple target to take revenge on.

游咖会:如何做好卡牌游戏-设计原理第2期:平衡设计:3个维度,6大原则,火爆全球的《皇室战争》是这样设计卡牌的

indienova.com/u/utaplus/blogread/23165

(二)平衡设计:3个维度,6大原则,火爆全球的《皇室战争》是这样设计卡的1.游戏中的卡像多数卡游戏一样……作为设计师,我们心里应该有一个“目标使用率”(Target Userate)。……这两类卡的目标使用率会存在差异。再比如说,常规的主流卡和趣味性卡的使用率也不一样

打工吧!天使酱 ~天使在魔界的劳改生活~

indienova.com/steam/game/1984350

身为业绩不达标的天使,你被迫降到魔界进行劳改。……天使需要回应人类的祈祷,满足他们的愿望;恶魔则会惩罚那些过于贪婪的人类。……天使一年要回应777个人类的祈祷,而你身为天使,却没有完成这个任务。于是——你被发配到魔界进行劳改

版本:Early Access


总页数:50


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