indienova.com/game/gunfight
Target Shooting: The first player to score 77 points……Hitting a target scores 1 point.
indienova.com/steam/game/2827370
Flippers, 5 Bumpers, 4 Stationary Targets, 1 Drop Target……2 Flippers, 2 Slingshots, 4 Bumpers, 1 Stationary Target
indienova.com/steam/game/3927260
cancel, and balance numbers on a grid to match the target……cancel, and balance numbers on a grid to match the target
indienova.com/game/touhou-chaos-of-black-loong
可以增加点道具的得分倍率,并且降低道具收集线的高度;龙魄最多可以同时持有 9 个,在 BOSS 符卡外的时候可释放龙魄将自机周围的子弹转化为点道具……;当持有龙魄数不小于 6 个时,被弹时会消耗 5 个龙魄自动释放决死 BOMB。……⑨ Last Spell Card 系统:当收取符卡数+当前龙魄数*0.5≥关底 BOSS 总符卡数时
indienova.com/steam/game/890820
multiplayer role-playing games) of the medieval WASD non-target……multiplayer role-playing games) of the medieval WASD non-target……Non-target management system allows you to immerse
indienova.com/steam/game/1547440
Transport objects using conveyor belts to the target……goal is to deliver diverse objects to the central target……solve puzzles and deliver objects to the central target
indienova.com/steam/game/2442860
The ultimate goal of each level is to fill all the target……some numbers in the operator tile.However, obtaining target……Some require the player to consider how target or intermediate
indienova.com/steam/game/2269970
Supply Of Accurate Adjacent AI Driven Ballistics Gel Target……Accounts For All Damage Applied to All Parts of The Target……Articulated Accurate Adjacent Humanoid Biped Ballistics Target
indienova.com/groups/post/29744
我们将修改我们的循环代码,它现在看起来像这样......surface_set_target(surf……vertex_submit(VBuffer,pr_trianglelist,-1);surface_reset_target……;varying vec4 v_vColour;varying vec2 v_vScreenPos;然后在
indienova.com/u/lazyeo/blogread/11411
我们将修改我们的循环代码,它现在看起来像这样......surface_set_target(surf……vertex_submit(VBuffer,pr_trianglelist,-1);surface_reset_target……;varying vec4 v_vColour;varying vec2 v_vScreenPos;然后在
版本:Early Access
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