Takemiya Masaki Kudan no Igo Taishou

indienova.com/game/takemiya-masaki-kudan-no-igo-taishou

发行日期:1995-08-11。……published by KSS, which was released in Japan in 1995

Area 88 ~Etranger 1995~

indienova.com/game/area-88-etranger-1995

发行日期:1995-12-31。……Etranger 1995 is a video game based on the Area 88

Torment

indienova.com/game/torment--1

发行日期:1995-12-10。……including original music, created by Shamus Young in 1995

走进 Stencil Buffer 系列 1:模型轮廓描边

indienova.com/indie-game-development/stencil-buffer-1-modle-outline-stroke/

肯定有同学就会说:不对啊,你这是手绘啊,游戏的 3D 模型不能用啊,总不能把手伸进去屏幕吧???……第一个 Pass 除了就是正常渲染的模型,还往 Stencil Buffer 写入了参考值假设为 0……在第二个 Pass 黑色模型我们可以在原有模型数据上,对其各个顶点沿法向扩张一点点达到膨胀效果,这样我们就获得比原有还要大一点的模型辣

阿创:[图形渲染]走进Stencil Buffer系列1 : 模型轮廓描边

indienova.com/u/1149119967/blogread/25701

好的,我们就结束咯,这就是我们的描边思路.肯定有同学就会说: 不对啊,你这是手绘啊,游戏的3d模型不能用啊……渲染完成并且通过了模板测试后,对参考值+1;第一个Pass除了就是正常渲染的模型,还往Stencil Buffer写入了参考值假设为……在第二个Pass黑色模型我们可以在原有模型数据上,对其各个顶点沿法向扩张一点点达到膨胀效果,这样我们就获得比原有还要大一点的模型辣

The Shinri Game 2: Magical Trip

indienova.com/game/the-shinri-game-2-magical-trip--1

发行日期:1995-02-10。……published by Visit, which was released in Japan in 1995

Classic Road II: Real Kouma Simulation

indienova.com/game/classic-road-ii-real-kouma-simulation

发行日期:1995-03-24。……Interactive Software, which was released in Japan in 1995

Super Jangou

indienova.com/game/super-jangou

发行日期:1995-03-17。……Interactive Software, which was released in Japan in 1995

Getsumen no Anubis

indienova.com/game/getsumen-no-anubis

发行日期:1995-12-22。……published by Imagineer, which was released in Japan in 1995

The Berenstain Bears: A School Day

indienova.com/game/the-berenstain-bears-a-school-day

发行日期:1995-12-31。……Associates and published by Sega, which was released in 1995

版本:Early Access


总页数:50


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