indienova.com/steam/game/2440710
ModeE= InteractS= Jump backwards from ledgeV= Toggle Target……InteractDown on D-pad= Jump backwards from ledgeY= Toggle Target
indienova.com/steam/game/2643580
Slingshot, 3 Bumpers, 12 Drop Targets, 1 Toggling Target……18 Drop Targets, 9 Stationary Targets,1 Toggling Target
indienova.com/steam/game/2207460
assassin, sneak your way past the guards to reach your target……sneaking around each page's squares to reach their target
indienova.com/steam/game/2775130
pistol to propel through obstacles and reach the target.A……To eliminate a high-placed target at the end of an
indienova.com/steam/game/3815040
powerful immune cell and use precise touch controls to target……powerful immune cell and use precise touch controls to target
indienova.com/steam/game/22380
meaning to the phrase “up close and personal”.Use V.A.T.S……. to pause time in combat, target specific enemy body
indienova.com/steam/game/470060
Her target: the Chessmaster, the new, self-crowned……v=0IlnvwTxuiQ
indienova.com/groups/post/795
分块很简单,长宽上各取一个随机数即可。如何保证迷宫完美呢?……V中删除v当V不为空,则返回 1.……e将与e相连的边的集合{Ve}并入入V,e标记为1从V中随机选一条边v判断v两端情况均为1:无动作一个
indienova.com/u/arthliant/blogread/4009
正如你所见,偶数的末尾总是0.我们将某数与1做“按位与”运算可以留下第一位(译注:从右侧开始数)而舍去其他所有位……如果结果是0的话就说明原数是偶数。……= v1 + bridge;Vector3v4 = v2 + bridge;AddQuad(v1,v2
版本:Early Access
总页数:50
本次查询耗时:0.039 秒(地球人时间)