游必有方 Vol.11 NYU Practice 系列活动现场汇报(下)

indienova.com/indie-game-review/indienova-podcast-vol10-nyu-practice-part-2/

NYU Game Center 举办的一次专业的游戏设计研讨会,该研讨会每年举行一次,聚集了电子游戏、游……NYU Game Center 举办的一次专业的游戏设计研讨会,该研讨会每年举行一次,聚集了电子游戏、游……对人类交流的革新41:51 Dain Saint: Experience54:40 Robin Hunicke: 如何构建

会员:幸运的路奇(luckylee)

indienova.com/u/lshy1993

(╯‵□′)╯︵┻━┻ 掀游戏的账号,虽然是组长个人的……。 认证:掀游戏

Zulu Response

indienova.com/steam/game/401250

player can:assign rally point destinations, generic target……lines of standing and crouched assign British AI target……range Select game objectives like walls to breach, target

轰个球(Fire in the Goal)

indienova.com/game/fire-in-the-goal

让我们的奥林匹精神熊熊燃烧!让我们的对手感受弹如雨下!……你愿意成为我们的德州魔法电锯杀人羊吗?特殊技能?必须的 更高更快更强!给自己选几个特殊能力吧!

Valor Time

indienova.com/steam/game/890820

multiplayer role-playing games) of the medieval WASD non-target……multiplayer role-playing games) of the medieval WASD non-target……Non-target management system allows you to immerse

Let Them Fall

indienova.com/steam/game/1547440

Transport objects using conveyor belts to the target……goal is to deliver diverse objects to the central target……solve puzzles and deliver objects to the central target

Math & Topology

indienova.com/steam/game/2442860

The ultimate goal of each level is to fill all the target……some numbers in the operator tile.However, obtaining target……Some require the player to consider how target or intermediate

精确相邻弹道模拟器(Accurate Adjacent Ballistics Simulator)

indienova.com/steam/game/2269970

Supply Of Accurate Adjacent AI Driven Ballistics Gel Target……Accounts For All Damage Applied to All Parts of The Target……Articulated Accurate Adjacent Humanoid Biped Ballistics Target

聚点危机:英雄联盟外传™(CONVERGENCE: A League of Legends Story™)

indienova.com/steam/game/1276800

数字豪华版《聚点危机:英雄联盟外传™ 》豪华版含有:- 星之守护者艾皮肤- 破败艾皮肤- 《聚点危机……》电子版漫画与艺术设定集"如何启动《聚点危机》电子版漫画与艺术设定集:1.……控制时间启动艾的Z型驱动器来回溯时间,依靠你所知的未来先发制人,一招制敌

indienova Picks:是时候聊聊桌游了 #2

indienova.com/indie-game-review/indienova-picks-time-to-talk-about-boardgames-2/

在介绍这个多元化游时代诞生了哪些不错的作品前,我们先简单梳理下游近些年来的发展变化。……卡坦岛所带来的游文艺复兴前文曾简单介绍德式游和美式游的分别:前者以家庭为主要消费群体,注重严谨的游戏机制……我不赞同那些认为以卡坦岛为代表的现代桌面游戏只是德式游和美式游简单的融合产物的观点

版本:Early Access


总页数:50


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