Super Honmei: G1 Seiha

indienova.com/game/super-honmei-g1-seiha

发行日期:1994-02-28。……published by Nichibutsu, which was released in Japan in 1994

J.League Virtual Stadium

indienova.com/game/jleague-virtual-stadium

发行日期:1994-11-03。……Electronic Arts Victor, which was released in Japan in 1994

Funaki Masakatsu: Hybrid Wrestler

indienova.com/game/funaki-masakatsu-hybrid-wrestler

发行日期:1994-12-31。……by Technos Japan, which was released in Japan in 1994

Welcome Nakayoshi Park

indienova.com/game/welcome-nakayoshi-park

发行日期:1994-03-03。"……game released for Nintendo Game Boy by Bandai in 1994

Buster Fight

indienova.com/game/buster-fight

发行日期:1994-03-11。……published by Sega, which was released in Japan in 1994

VR偶像计划(高质量版)(Hop Step Sing! Kisekiteki Shining! (HQ Edition))

indienova.com/steam/game/538000

担心二人无法放着不管,随即一起开始活动的椎柴识。出道曲的音乐视频竞变成了VR影像!?……演唱:虹川仁衣菜、椎柴识、箕轮三笠角色设计·舞台主题设计:tanu作词·作曲·编曲:Yashikin……F.M.F)音乐制作 Lantis影像制作 Polygon Pictures配音虹川仁衣菜:指出毬亜椎柴识

Battle Frenzy

indienova.com/game/battle-frenzy

发行日期:1994-12-31。……Battle Frenzy is a 1994 video game developed by Jim……Blackler for Domark Software and published by Acclaim in 1994

Stargate

indienova.com/game/stargate--1

发行日期:1994-12-31。……games published by Acclaim Entertainment between 1994……This is the puzzle game from 1994 , the other is a

魔方领域(Rubicon: Cubindom)

indienova.com/game/rubicon-cubindom

Rubicon — 回合策略是一个基于魔方原则的益智游戏。……这款游戏是由一名高中生设计、一名大学生在游戏行业各个人士的帮助下制作的

Nova-M1TH:开发2d跳跃游戏demo的开发日2

indienova.com/u/mHETlU0O9226M1TH/blogread/37260

很难做出让玩家舒服好用的教学,比较好的方法就是像马里奥以及塞尔达那样做出那种自然式的引导,不过那个也需要一的经验……不过我也获得了一的经验,一定要在基础功能基本完全想好在做,等你到后面做了好多功能与系统的时候,再加入新功能……现在想要问大家一些问题,就是怎么样在美术不好的情况下做一个好的教程呢,还有玩自己设计的游戏感觉不太好玩怎么

版本:Early Access


总页数:50


本次查询耗时:0.036 秒(地球人时间)