indienova.com/steam/game/1304780
堪称是“The Binding of Isaac(以撒的结合)和Cookie Clicker(饼干计数器)……基于卡牌的特技机制,可奖励你强化道具和被动属性,例如速度提升和更大子弹面对死亡的重重压力
indienova.com/u/utaplus/blogread/23165
(二)平衡设计:3个维度,6大原则,火爆全球的《皇室战争》是这样设计卡牌的1.游戏中的卡牌像多数卡牌游戏一样……作为设计师,我们心里应该有一个“目标使用率”(Target Userate)。……这两类卡牌的目标使用率会存在差异。再比如说,常规的主流卡牌和趣味性卡牌的使用率也不一样
indienova.com/u/root/blogread/5375
我对shader(译注:着色器,如果你是初学者,还是敬而远之,对美术基础和数学还有编程的要求挺高的)一窍不通……display_get_height()) // 给surface设置目标surface_set_target……current_band - tearings_y)} // 始终重置目标surfacesurface_reset_target
indienova.com/groups/post/2170
我对shader(译注:着色器,如果你是初学者,还是敬而远之,对美术基础和数学还有编程的要求挺高的)一窍不通……, display_get_height())// 给surface设置目标surface_set_target……current_band - tearings_y)}// 始终重置目标surfacesurface_reset_target
indienova.com/groups/post/2054
这么一对比,觉得还是幸福的:D yellow: 一切正常啊!忘说了,我这个是免费的。……(゜ロ゜;)┛@Feonya#4顺子: 其实还有一个办法……用atom或者sublime等第三方编辑器……,谢谢 黄 兄的提示~~~ Feonya: @顺子#6 shift切换大法好~~ 还是喜欢自带的编辑器
indienova.com/u/kunpogames/blogread/2100
热爱和平的我拒绝收刀片 同学们好,又到了比特小队开发动态每周一报的时间了
indienova.com/steam/game/401250
player can:assign rally point destinations, generic target……lines of standing and crouched assign British AI target……range Select game objectives like walls to breach, target
indienova.com/steam/game/890820
multiplayer role-playing games) of the medieval WASD non-target……multiplayer role-playing games) of the medieval WASD non-target……Non-target management system allows you to immerse
indienova.com/steam/game/1547440
Transport objects using conveyor belts to the target……goal is to deliver diverse objects to the central target……solve puzzles and deliver objects to the central target
indienova.com/steam/game/2442860
The ultimate goal of each level is to fill all the target……some numbers in the operator tile.However, obtaining target……Some require the player to consider how target or intermediate
版本:Early Access
总页数:50
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