Menace Labs

indienova.com/steam/game/1925340

Menace Labs you control a clone who must achieve a target……Achieve a target determined by the lab upon the clone's

Blood 'n Guts

indienova.com/game/blood-n-guts

, Human Hit (throw stones at a human target!)……violence), Pole Fighting, Axe Throwing (again at a human target

DOS-PLAN

indienova.com/steam/game/2630560

very well guarded and in order to reach the desired target……very well guarded and in order to reach the desired target

Dokkalfheim Magical University

indienova.com/steam/game/2714440

witches are categorized as: Red Witches, whose spells target……enemies Blue Witches, whose spells target allies Purple

Dynamic Shooting VR

indienova.com/steam/game/2549600

Dynamic Shooting VR is an arcade target shooting game……Best gun and target shooting feeling in VR.Dynamic

Super Boba - Pachinko Cafe

indienova.com/steam/game/2664710

gravity wells to manipulate falling objects into target……gravity wells to manipulate the falling objects into target

DescTop

indienova.com/steam/game/3458030

You can type the target word given to you or you can……You can type the target word given to you or you can

技术推动的游戏发展史

indienova.com/indie-game-news/the-history-of-game-development-driven-by-technology/

到 20 世纪 70 年代,随着技术进步和市场需求出现,家庭游戏和街机游戏开始崭露头角,标志着电子游戏产业的形成……),即红白,全球累计销量超过 6100 万台,对电子游戏产业产生了深远影响。……在任天堂和世嘉的推动下,家用游戏市场呈现出空前繁荣

聆心智能:技术推动的游戏发展史

indienova.com/u/mHET7kRA0068l6Ww/blogread/35680

到20世纪70年代,随着技术进步和市场需求出现,家庭游戏和街机游戏开始崭露头角,标志着电子游戏产业的形成……即红白,全球累计销量超过6100万台,对电子游戏产业产生了深远影响。……在任天堂和世嘉的推动下,家用游戏市场呈现出空前繁荣

游戏文化经典译丛之《说服性游戏》(节选)

indienova.com/indie-game-review/excerpt-from-persuasive-game-the-expressive-power-of-videogames/

投币里的美国:重启电子游戏厅的男孩时光》《宅兹游戏:从沉浸到归化》及《游戏中的算法文化》。……》一书为“游戏文化经典译丛”引进的首批 4 部译作之一,其余 3 部为《投币里的美国:重启电子游戏厅的男孩时光……任天堂 Wii 游戏凭借其配有运动传感器的独特物理交互,试图将健身活动重新融入家用电子游戏当中

版本:Early Access


总页数:50


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