0 计划(Project0)

indienova.com/steam/game/2702780

你的任务很简单,遵循 The Agency 的命令,然后安全逃离。……你的任务很简单,遵循 The Agency 的命令,然后安全逃离。……在普通人、警察或军队无法进入的地方,你必须介入——一个专门处理最恶劣畸形体的专家

Ghost Ninja

indienova.com/steam/game/2852270

is to infiltrate a tall building and take out your target……obstacles and avoid detection.Once you've reached your target's……you'll strike with deadly precision, taking out your target

GANUSH

indienova.com/steam/game/983190

A tile vanishes when match it with a target.……the addition.A tile vanishes when match it with a target.It

Zero Target

indienova.com/game/zero-target

Zero Target, known in Japan as Shooting Down King,……In Zero Target the player controls a fighter plane,

卢默特:赤灵主宰编年史(Lumote: The Mastermote Chronicles)

indienova.com/game/lumote-the-mastermote-chronicles

伟大的任务,给软绵绵的英雄! 绿水蛭在你周围的世界中挤压、击打和弹跳。……音一路上的宏伟音之旅,有令人惊艳的配乐伴着你;因为大深渊是透过音乐让你知道重大时刻与 Lumote

谷某某:[UnityShader] Triplanar纹理映射教程笔记

indienova.com/u/%25E5%25B7%259D%25E8%25B0%25B7%25E6%25AD%25A6%25E5%25AD%2590/blogread/27270

CatlikeCoding-Triplanar 上面的文章很长而且有很多跟Triplanar无关的内容,其实triplanar和核心内容就是很简单的几行代码……ENDCG}}}用顶点位置作为uv坐标先来映射一个面fixed4 frag (v2f i) : SV_Target……worldpos.xy;return triUV;}fixed4 frag (v2f i) : SV_Target

[UnityShader] Triplanar 纹理映射教程笔记

indienova.com/indie-game-development/unity-shader-triplanar-mapping/

上面的文章很长而且有很多跟 Triplanar 无关的内容,其实 triplanar 和核心内容就是很简单的几行代码……} } }用顶点位置作为 uv 坐标先来映射一个面fixed4 frag (v2f i) : SV_Target……); //使 xyz 相加=1 } ...... fixed4 frag (v2f i) : SV_Target

Just N

indienova.com/steam/game/1095610

in numbers and to make the calculation result the target……in numbers and to make the calculation result the target……gameThe target value is randomly determined from 1

Desert Witch

indienova.com/steam/game/2775880

mission description, information on how to find the target……telescope, taking into account the distance to the target……the bullet's flight lasts several seconds and the target

有关游戏开发中音效设计的科普

indienova.com/indie-game-development/tapindie-designing-sound-effects/

游戏音效设计是一项重要但却容易被忽视的内容,独立开发者如果没有专门经验可能只能凭借素材堆砌进行处理。……这个只有 5  分钟的视频解释了游戏音效设计的基本概念以及如何对其进行简单的打磨。……这个只有 5分钟的视频解释了游戏音效设计的基本概念以及如何对其进行简单的打磨

版本:Early Access


总页数:50


本次查询耗时:0.047 秒(地球人时间)