indienova.com/game/dream-management
发行日期:2003-04-20。……published by Game Village, which was released in Japan in 2003
indienova.com/game/mugenborg
发行日期:2003-02-16。……published by Konami, which was released in Japan in 2003
indienova.com/game/dancing-sword-senkou
发行日期:2003-04-28。……published by MTO, which was released in Japan in 2003
indienova.com/game/scrabble-interactive-2003-edition
发行日期:2003-12-31。……Scrabble 2003 edition for PlayStation 2 and PC.
indienova.com/u/humbleray/blogread/71
而在王业丰作品中的人物却是通过他们所释放出的情绪来做到这点。……这些类似“乐高”玩具的运动员形象,在王业丰的作品中以一个图标被使用。……王业丰在作品中赋予他们的“团结”与“拼死竞争”等特质强调出“获胜”与“国家尊严”之间密切的关联
indienova.com/game/ghost-master
发行日期:2003-05-23。……◎ 突破性的人工智能,可与多达 30 个 AI 控制角色进行不同程度的接触
indienova.com/game/animal-crossing
+》,则在同年的 12 月于 GameCube 上发行,此外,另一个新版本《动物森友会 e+》则在 2003……透过使用 Gamecube 的内部时钟,这个游戏可与真实时间相对映,因此有着实际的事件发生,包含了美国独立纪念日
indienova.com/game/aki-mahjong-solitaire
发行日期:2003-12-31。……a Mahjong Solitaire Game for Mac OS X released in 2003
indienova.com/game/puzzle-and-tantei-collection
发行日期:2003-04-28。……by Culture Brain, which was released in Japan in 2003
indienova.com/game/hamster-monogatari-collection
发行日期:2003-06-23。……by Culture Brain, which was released in Japan in 2003
版本:Early Access
总页数:50
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