引擎:Clickteam Fusion

indienova.com/indie-game-development/engine-clickteam-fusion/

它的不便之处跟他的优点是一体两面的,由于事件表格式的程序片段重复利用性不好,而且管理上容易混乱(对于大型程序……事件编辑器由类似电子表格一样的格子连结不同的条件与动作。……简单说一下优点:表格式事件编辑器,结构明确直观;所见即所得,随时调试;每个 2D 对象 Sprite

英雄之歌:决定版(A Lenda do Herói)

indienova.com/steam/game/389170

encontrado em A Lenda do Herói - O Jogo, que homenageia vários……clássicos das eras 8 e 16 bits, como The Legend of……Zelda e Wonder Boy in Monster Land, e ao mesmo tempo

Specter Inspector

indienova.com/steam/game/3912380

instillation.DO NOT LET SPECTERS CORRUPT YOUR D̴̫͛E̶̺̐V̷͔̆I̵̹͂C̴̛̺Ê̸̬……D̸̹̑ä̷͍ṅ̶̙g̴̺̾ȅ̶͚r̶̼̄ó̶̼ư̶̫ṣ̶̂ ̸̫͂s̶̩͌p̶̙͑e̷͍̕c̸̫̾t̷͉̄e̵͇͊r̸̗̄s̷͓̏……̶̿ͅm̴͉̕a̶͖͝y̸̢̓ ̷̨̀e̷̛̤s̴̮͂c̴̭͒a̷̠͠p̵͍̕ẽ̶̱ This game

Limbus Company: Season 3 - Bon Voyage

indienova.com/game/limbus-company-season-3-bon-voyage

consists of the game's fifth Story Chapter (Canto V:……exclusive to the Season's Pass and 1 additional E.G.O……The former event adds an additional 2 E.G.O to the

ZLM工艺(ZLM Crafter)

indienova.com/steam/game/1170830

WASD 用于前后左右移动Q 召唤建筑清单V 用于变更视角E 用于放置建筑物......……您可以在主界面的 “CONTROL” 按钮里找到所有按键指南

Generator Rex: Agent of Providence

indienova.com/game/generator-rex-agent-of-providence--1

Battle E.V.O.s, Save the World!

暴雪前团队Uncapped Games新游戏上线Steam商城,激活码发放!

indienova.com/indie-game-news/battle-aces-launches-on-steam-store/

作为星战王牌,你将开展激烈的 1v1 或 2v2 决斗,征服整个太阳系。……此前,Kim 曾参与过《暗黑破坏神》、《星际争霸 2》与魔兽世界的开发制作,在游戏制作方面有着丰富的经验和优秀的能力……0FW2E-RB38H-N2DG4PGYB5-YNJMY-DTD32RI2FF-IDHWL-ZJZ8QTKI9C-DH6K2

The Magic of Christmas Time:暴雪前团队Uncapped Games新游戏上STEAM商城啦!

indienova.com/u/finetaeyeon/blogread/36667

作为星战王牌,你将开展激烈的1v1或2v2决斗,征服整个太阳系。……此前,Kim曾参与过《暗黑破坏神》、《星际争霸2》与魔兽世界的开发制作,在游戏制作方面有着丰富的经验和优秀的能力……想要体验的可以领取激活码,下方:0FW2E-RB38H-N2DG4PGYB5-YNJMY-DTD32RI2FF-IDHWL-ZJZ8QTKI9C-DH6K2

Half-Life: Before

indienova.com/game/half-life-before

place in Russia at the secret plant called "Object E7……Object E7 is a laboratory complex researching anomalous……to test a prototype of the new protection suit H.E.V

arthliant:六边形网格地图2 | 混合单元格颜色

indienova.com/u/arthliant/blogread/4009

这次我们来介绍如何制作在相邻单元格之间混合颜色的过度区域。……text="枚举 enum 是什么?"]……[/spoilerblock] 这个邻居数组现在被显示在 inspector上了

版本:Early Access


总页数:50


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