疯子刺客(Psycho on the loose)

indienova.com/steam/game/568860

An assassin with a rise in his career to kill his target……and is to roucous then he has more then just his target……An assassin with a rise in his career to kill his target

秘密集团(Stealth Syndicate)

indienova.com/steam/game/3047320

mode, each round presents a target that all players……There is always one less target than the number of……players, meaning the slowest to eliminate their target

battlefield

indienova.com/steam/game/3284960

Drive the drone on the keyboard and destroy the target……Each time you destroy the target with a machine gun……and shooting until the target's energy is zero.)Stage

ARPA radar Simulator

indienova.com/steam/game/3047330

Aid) The built-in ARPA module makes it possible to target……system assigns each object, which one chooses to target……The same if the target tracking system loses echo of

小组帖子:请教点GUI方面的问题,关于DRAW GUI耗费的性能是否比直接做成背景贴图要大很多?

indienova.com/groups/post/2206

, target_y,"Instances", obj_box); }} else...}作用就是当我用鼠标点击某按钮时……, target_y,"Instances", obj_box),按了按钮后内存依然不断变大……所以这里单纯用……这么一直找原因岂不是浪费时间,就干脆换了种方式…… 顺子: @Rusty#4 原来如此……可能是哪里互相影响

Fe:利用脚本实现全局音效的动态控制|个人学习记录

indienova.com/u/ironhao/blogread/29401

当然这并不是不行,正式游玩时又不会真的个大音箱挂在主角身上。……那么,什么更好的解决方法吗?使用一个脚本实现全局管理,也许是个可行的方法。……这是我自己定义的一个类(不太喜欢用结构),主要考虑到这样的情况:多个敌人开着音响,而根据已有的内容无法将敌人与音效一一对应

JuBOX

indienova.com/steam/game/882370

likes to jump and can be a little bit stingy and target……likes to jump and can be a little bit stingy and target

Paper - A Game of Folding

indienova.com/steam/game/1162370

Fold simulated paper to match the target...……paper into various shapes & try to match the target

坦克冲击(Tank Impact)

indienova.com/steam/game/1167270

Use missile shots or cluster bombs to destroy the target……Use missile shots or cluster bombs to destroy the target

Musical Aim Trainer

indienova.com/steam/game/1194100

another games like Fortnite, Paladins, CS:GO etc.) or target……count and target mod.The music you choose is playing

版本:Early Access


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