indienova.com/steam/game/693190
project where player drives with heavy vehicles only target……player has to find vehicle and enter vehicle Player target
indienova.com/steam/game/906340
likes to jump and can be a little bit stingy and target……likes to jump and can be a little bit stingy and target
indienova.com/steam/game/1548920
negative tetris-like shapes to reach each level’s target……positive and negative shapes to reach each level’s target
indienova.com/steam/game/3439200
bumpers3 holes1 kickback2 spinners2 ramps1-bank spot target……spot targets (1)5-bank spot targets (1)1-bank drop target
indienova.com/steam/game/1375860
versus matches, or race against the clock solo in target……15 different versus mapsSingle-Player target-smash
indienova.com/game/battle-hunter
this the player must go into a dungeon and find the target……their items (this is useful if someone else has the target
indienova.com/steam/game/2856510
风中凌乱• 铆钉护目镜• 后梳莫霍克• 花朵与碎刘海• 贝雷帽• 圆框眼镜• 风衣• 露脐装• 长筒靴
indienova.com/game/goat-simulator-3-hocus-pocus-pack
供那些居然耐心到读到这里还没退出去的玩家查阅–猫头鹰同伴–大锅–水晶球–飞天扫帚–翼龙翅膀–魔法袍–奥数法袍–链锁魂甲–女巫高跟鞋–链锁魂靴–
indienova.com/u/1000water/blogread/12190
但是这就会产生几个问题,首先就是,玩家强度线的成长相对不可控。……我希望和各位达成一个共识,如果一个设计的目的是解决另外一个设计所产生的问题,那么游戏的体量就会无限制地膨胀,直到不可控……从这个角度来看,这个方案确是满足了,玩家有思考的空间,但从某种意义上来说,迷宫的摆放过于可控,而当玩家钻研出自己的最优解
版本:Early Access
总页数:50
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