Infinity Disk

indienova.com/steam/game/940700

Frisbee with Yourself by Teleporting to the next Target……with Mind-Bending Frisbee Gameplay Arcade Mode for Target

Just VR Slingshot Target Practice

indienova.com/steam/game/586990

This game is, after all, Just VR Slingshot Target Practice……Just VR Slingshot Target Practice is a casual aim-and-shoot

Learning Fun I

indienova.com/game/learning-fun-i

This is the TARGET NUMBER.……multiply, and divide the white numbers to reach the Target

计算(Calculate It!)

indienova.com/steam/game/1589440

You need to make a target number with your logic skills……You need to make a target number with your logic skills

Quadruped Match

indienova.com/steam/game/3310200

Just give it a target, and win the race!……smart and will try to cross the terrain following the target

Skeet Shoot

indienova.com/game/skeet-shoot

your gun to your shoulder as you pivot toward you target……trigger...your mind racing...challenged by the speeding target

EQUALINE

indienova.com/steam/game/1492420

answer for each combination of nine squares, and the target……highly competitive action puzzle game.Calculate the target……You calculate the target one after another as it gets

Motamo

indienova.com/steam/game/3572030

In each puzzle, your goal is to find the target word……wordYellow letters: in the target word, but not in……integration: Interact with your community to guess the target

顺子:Approach - GMS中常用脚本介绍(1/5)

indienova.com/u/lazyeo/blogread/3379

, move_speed) ;//y = Approach(y , target_y , move_speed……以参数3为单位递增 然后这个if方法中还有一个if判断,这次判断的条件是参数1是否大于参数2(即经过递增操作初始值是否大于目标值……else中的代码基本类似,只是将递增的操作改为了递减

小组帖子:Approach - GMS中常用脚本介绍(1/5)

indienova.com/groups/post/1396

, move_speed) ;//y = Approach(y , target_y , move_speed……以参数3为单位递增 然后这个if方法中还有一个if判断,这次判断的条件是参数1是否大于参数2(即经过递增操作初始值是否大于目标值……else中的代码基本类似,只是将递增的操作改为了递减

版本:Early Access


总页数:50


本次查询耗时:0.02 秒(地球人时间)