indienova.com/u/npc233/blogread/11298
这样一个6边形网格地图,有没有公式计算两个格子间的距离呢?……比如(0,0)走到(1,1)需要走几步,我们看图可以发现走两步就行了,但是有公式可以计算就更好了。……我们需要借助三维坐标像这样的坐标体系,有x,y,z三个维度,x,y,z的和始终是0,我们称之为cube坐标,距离计算公式是
indienova.com/game/q-star-bert--18
Q-bert。发行日期:1983-12-31。……Q*bert is a popular arcade game.……To do this you guide Q*bert around the pyramid, and
indienova.com/game/satella-q-qko-tachi-no-koushien
Satella-Q Q-kids' Baseball Stadium, Satella-Q Qko-tachi……A single-episode season of Satella-Q.
indienova.com/game/wai-wai-de-q
The Crazy-Crazy Q, Waiwai de Q。发行日期:1995-10-07。……The first season of Wai-wai de Q (later called Satella-Q
indienova.com/u/waynelin/blogread/23765
1)减法攻防公式(日式):一次攻击结算伤害=攻击者输出伤害-防守者防御总值优点:对防御值的不限追求缺点……:数值平衡不好设计2)乘法攻防公式(欧式):一次攻击结算伤害=攻击者输出伤害*(1-防御值物免率)防御值物免率换算方法……防御值物免率=防守者防御总值^0.3/100优点:便于设计数值平衡缺点:后期对防御值的追求降低3)除法攻防公式
indienova.com/game/penny-racers--1
Penny Racers, Choro Q, チョロQ Ver.1.02, Choro Q: Ver.1.02……Penny Racers (released as Choro Q in Japan) is a 1996……Racers toys, and was the first game based on Choro Q
indienova.com/steam/game/774171
PeroPeroGames 音(女)游(装)交流Q群:159148881制作组官方微博:@PeroPeroGames……发行商官方微博:@心动网络
indienova.com/groups/post/32816
(最好是和我一样的游戏从业者,虽然我已辞职)我的联系方式:QQ 840557147微信 seaking3……(转发自:原日志地址) 19q3: 还在做独立游戏吗?……微信c1019372237 blueseak: 不断有朋友联系我,很感谢
indienova.com/game/faster-harder-more-challenging-q-star-bert
Avoid hitting Coily and Q*Bertha.……the difficulty, introduced Q*bertha and added a bonus……Despite this, Davis later released FHMC Q*bert's ROM
版本:Early Access
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